Light Sound Colors Access ยท Helper Guide

One page for helpers, teachers, and therapists. The player never needs to read anything.

Quick start, three steps

  1. Open the app. It runs in the browser on any computer, Chromebook, or tablet with a webcam. Nothing to install.
  2. Pick how this person plays. The first screen asks one question: How do you play? Choose the card that matches how the player moves best. If a camera method is chosen, allow camera access when the browser asks.
  3. That is the whole game. Every action the player makes creates a warm musical note and a gentle bloom of light. There is no way to lose and no wrong answer.

Choosing an access method

CardPick it whenWhat counts as playing
๐Ÿ‘† TouchThe player can touch a screen anywhere, with any part of the hand or a stylusAny tap anywhere on the screen
๐Ÿ”˜ SwitchThe player uses an assistive switch, or can press one big buttonAny switch press, the Space or Enter key, or a tap anywhere on the screen
๐Ÿ™‚ HeadThe player has head movement but limited hand useHead movement seen by the webcam
๐Ÿ‘๏ธ EyesThe player moves mainly their eyesEye and small face movement seen by the webcam
๐ŸŒŠ Any motionAny movement at all should make music, including whole body movement or danceAnything that moves in the camera view
Switch users: the app works with any switch that acts as Space, Enter, or a mouse click, which is how nearly all switch interfaces work. The entire screen is the target, so positioning does not need to be precise. Holding the switch down counts as one press, not many.
Eyes and Head: when you choose Eyes, a short look-at-the-dots calibration runs first (about 20 seconds, just follow the glowing dot). After that a soft light follows the player's gaze, and resting the gaze on a spot makes music there. Head works the same way after a quick centering. If aim drifts during a session, tap the ๐ŸŽฏ button in the top right to calibrate again. Even lighting on the face and a fairly still head give the best aim. If the camera or tracking is not available, the app quietly switches to Any motion so the session still works.

Three levels that grow with the learner

Pick a level in Setup. Every level works with every access method (touch, switch, head, eyes, motion), so the same tool grows with the player.

LevelWhat happensThe skill it builds
1 ยท Cause & EffectAny action makes a sound and a bloom of lightI did something, and something happened. The foundation.
2 ยท TargetsA glowing target appears; reach it, look at it, or press to make it sing, then it movesIntentional aiming, reaching, and timing
3 ยท Make MusicThe screen becomes an instrument: where you touch or look sets the note, so movement plays a melody (a switch steps through the tune)Creating and controlling, real music-making
Tip for showing progress: most learners start on Cause & Effect. Move up a level when they act on purpose and expect the result. Levels are a simple, honest way to document growth over weeks.

Settings (the โš™๏ธ Setup button)

Settings save automatically on the device, so the next session starts ready.

Running a session

Privacy, in one line

Everything runs on the device: no video or audio is ever recorded or sent anywhere, there are no accounts and no tracking, so there is no student data to manage. Full policy: privacy page.

Light Sound Colors Access is a recreational, creative activity. It is not a medical device and it is not therapy.